Roll Matrix

Two dice Roll Matrix icon
Track the data. Measure the results. Find your best set.
BETA TEST
v0.17
Private beta build — all Pro features are unlocked for testing.Test manual entry, Voice Practice, Set Analyzer, ATS tracking, session import, Standard/Stacked toss styles, exports, set changes, and session recovery. Please report anything that records incorrectly or behaves unexpectedly.
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Active tossing set

Practice Session

Hand 1 active
Green die · Left
5TOP6FACING YOU
Red die · Right
6TOP5FACING YOU
TABLE STATE
COME OUT
CO7 0 · 7-OUT 0

GREEN DIE · LEFT RESULT

RED DIE · RIGHT RESULT

Selected toss
—
Choose one face from each die
🎙
PRO · unlocked in beta
Voice Practice
Off
ListeningHeardRecorded
—Green · Left
—Red · Right
—Total
Start Voice Practice once, then call the dice as you toss them. Say both numbers together (for example, “four two”) or one at a time. First = GREEN, second = RED, then the toss records automatically.
Hands-free capture: Say two numbers from 1–6; first = GREEN, second = RED, and the toss records automatically. Other recognized words are ignored. Voice commands: say “undo” to remove the last toss, “pause” to temporarily stop recording rolls, “resume” to continue, and “stop practice” to end Voice Practice completely. Background audio that is actually recognized as dice numbers can still be captured, so watch the live feedback during testing. The screen is kept awake when supported.
Session metrics
0Total rolls
—SRR
0Hand rolls
0Since last 7
0Points made
0CO 2·3·11·12
Session & tossing-set setup
The tracker records each die independently and stores the active set with every toss. Changing the set or toss style affects new tosses only and starts a new set segment when needed; earlier rolls keep the setup that was active when they were recorded.
Session context

Practice Details

Set segment 1
These details stay with the session so Pro analysis can later compare results by table, practice station, grip, time of day, or other conditions.
Import a Roll Matrix Full Session or Raw Roll CSV. Imported sessions stay separate, but matching tossing sets can be combined in Set Analyzer.
Clearing requires typing CLEAR. Saved sessions are not deleted by this button.
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Shooter-view orientation

Top = face pointing up before the toss. Facing You = face pointing toward the shooter. Green/Red identify the physical dice. In standard mode Green = left and Red = right; in Stacked/Chopper mode Green = top and Red = bottom.

Shooter hand

Hand / Seven Timing

0Come-out sevens
0Seven-outs
0Longest completed hand
A come-out 7 counts toward SRR but does not end the shooter's hand. Only a seven-out with a point established ends the hand.
ATS: Small 0 · Tall 0 · All 0